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GM Fright
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Joined: 01 May 2008
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re: Shaman Patch Notes

0
buff: resto
nerf: nothing

Shaman

Chain Heal's effectiveness has been increased by approximately 10%.

Hex now has a PvP duration of 8 seconds.

Purge now dispels a single effect instead of two.

Tremor Totem has been redesigned. The totem is now usable under Fear, Charm, or Sleep effects, and pulses much more rapidly, but lasts 6 seconds and has a 1-minute cooldown.

Talent Specializations

Elemental Combat
Earthquake damage has been increased by approximately 10%.

Enhancement
Flametongue Weapon damage now scales from attack power instead of spell power (for Enhancement shaman only).

Purge no longer has its mana cost reduced by Mental Quickness.

Restoration
Cleansing Waters no longer fires its heal effect twice when a shaman removes a Magic and a Curse debuff with a single cast.

Deep Healing (Mastery) has been increased to 3% per point, up from 2.5%.

Greater Healing Wave mana cost has been increased by 10%; healing done has been increased by 20%.

Mana Tide Totem has been redesigned. The totem no longer multiplies the Spirit of those affected by it. It instead gives a flat amount of Spirit equal to 400% of the casting shaman's Spirit, exclusive of short-term Spirit buffs affecting the shaman when the totem is dropped.


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