1. I saw some logs for a normal BRF you did and you seem to have a high uptime on wild growth but you're not running the glyph for it. I'm just interested why you chose your current glyph choices over that one.
I chose not to use the wild growth glyph because it increases the cooldown on it by 2 seconds. I chose Rebirth so that the players resurrected could come back at full health, Healing touch so that it reduces the cooldown of Natures Swiftness, and Glyph of Rejuvenation so that the cast time on Healing touch is reduced by 10 %.
2. Your current spec shows you running the germination talent but it seems that on many of the attempts you have very little or no healing done from germination. Do you switch this talent for some fights or do you always have it and why do you have it if you don't get that much use out of it?
I chose the germination talent because it allows you to use two rejuvenations on the same target with no cooldowns. I have been using it more lately. This is my first druid healer, made if very quickly so am still learning the best combinations. Rampant growth increases swiftmend, but has a 15 second cooldown.
3. I noticed that one of your rings has versatility on it while all of your other pieces seem to have haste and one with mastery. Why have you selected those enchantments?
Haste- increases attack speed, spell casting speed and energy rejuvenation.
Mastery- increases direct healing by 15% and a bonus 15% periodic healing for 20 seconds.
Versatility- increases damage and healing done and decreases damage taken.