GM FrightOfficer
Joined: 01 May 2008 Posts: 2698
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re: Siege of Org - Heroic Galakras
by GM Fright on 03/01/2014 10:26 am
Last edited by GM Fright on 03/01/2014 11:03 am; edited 1 time in total
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GM FrightOfficer
Joined: 01 May 2008 Posts: 2698
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re: Siege of Org - Heroic Galakras
by GM Fright on 03/01/2014 11:02 am
Basically, it's exactly the same, but everything hits a bit harder and has more health, and there's small change we have to make. As usual, healing totems and war banners are DPS priorities, and tidal shamen must be locked down and killed first.
We'll probably start off 3 healing it, and if/when DPS becomes an issue we'll switch to two healing.
The one minor adjustments: A ranged DPS from the tower group will need to go up the southern hill with the little demo crew guys and protect them (someone from the ground group will probably need to do it for the northern hill).
We'll leave a tank, two healers, and one DPS on the ground, while the rest go up the tower. We'll handle phase two just like we did when we killed it on normal (the two group stacking method did not work out for us then, and I don't imagine it will work out for us now either, although I'm open to giving it a shot if anyone wants to argue the point). We'll have a rotation of people moving out to drop stacks at a certain time, and we'll bloodlust at 150-175m health (whatever % that is). Then it will die, and there will be much rejoicing.
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